Form Of The Great Bear

From Nilbog: finished code for form of the great bear (spellid 1431). unfortunately my base doesn't match eqemu so i can't provide a real fix, but here are the details if desired (could be getbaserace) if (GetRace() == BARBARIAN) {

                        texture = 2;
                        helmtexture = 5;
                    }
                    else if (GetRace() == TROLL) {
                        texture = 1;
                        helmtexture = 5;
                    }
                    else if (GetRace() == IKSAR) {
                        texture = 1;
                        helmtexture = 1;
                    }
                    else { /*Ogres and anything else that is undefined*/
                        texture = 0;
                        helmtexture = 0;
                    }

helm textures were tested on live etc. for my purposes had to do some voodoo with SendAppearancePacket(AT_ShowHelm thanks @Secrets discord link

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